--悪魔の聲
local s,id,o=GetID()
function s.initial_effect(c)
	aux.EnablePendulumAttribute(c)
	c:EnableCounterPermit(0x6a,LOCATION_PZONE)
	--counter
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_DAMAGE)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCondition(s.ctcon)
	e1:SetOperation(s.ctop)
	c:RegisterEffect(e1)
	--atk down
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetRange(LOCATION_PZONE)
	e2:SetTargetRange(0,LOCATION_MZONE)
	e2:SetValue(s.adval)
	c:RegisterEffect(e2)
	--to pzone
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_HAND)
	e3:SetCountLimit(1,id)
	e3:SetCost(s.pzcost)
	e3:SetTarget(s.pztg)
	e3:SetOperation(s.pzop)
	c:RegisterEffect(e3)
	--copy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,id+o)
	e4:SetCondition(s.cpcon)
	e4:SetTarget(s.cptg)
	e4:SetOperation(s.cpop)
	c:RegisterEffect(e4)
	if not s.global_check then
		s.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SUMMON_SUCCESS)
		ge1:SetLabel(id)
		ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		ge1:SetOperation(aux.sumreg)
		Duel.RegisterEffect(ge1,0)
		local ge2=ge1:Clone()
		ge2:SetCode(EVENT_SPSUMMON_SUCCESS)
		Duel.RegisterEffect(ge2,0)
	end
end
s.mentioned_counter={
	[0x6a]=true,
}
function s.cfilter(c)
	return c:GetOriginalRace()&RACE_FAIRY>0 and c:GetOriginalType()&TYPE_MONSTER>0
end
function s.ctcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_PZONE,0,1,e:GetHandler())
		and r==REASON_EFFECT and ep==tp
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	c:AddCounter(0x6a,1)
	if c:GetCounter(0x6a)==3 then
		Duel.RaiseEvent(c,EVENT_CUSTOM+39210885,e,0,tp,tp,0)
	end
end
function s.adval(e,c)
	return Duel.GetCounter(e:GetHandlerPlayer(),1,0,0x6a)*-100
end
function s.pzcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,c) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.filter(c)
	return c:IsCode(3048768) and not c:IsForbidden()
end
function s.pztg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) and Duel.CheckLocation(tp,LOCATION_PZONE,1)
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
end
function s.pzop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not (c:IsRelateToEffect(e) and Duel.CheckLocation(tp,LOCATION_PZONE,0)
		and Duel.CheckLocation(tp,LOCATION_PZONE,1)) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
	local tc=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
	if tc then
		Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
		Duel.MoveToField(tc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
	end
end
function s.cpcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetFlagEffect(id)>0
end
function s.pfilter(c)
	local typ=c:GetType()
	return c:IsSetCard(0x1a3) and (typ==TYPE_SPELL or typ==TYPE_TRAP) and c:IsAbleToRemoveAsCost()
		and c:CheckActivateEffect(false,true,false)
end
function s.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:IsCostChecked()
		and Duel.IsExistingMatchingCard(s.pfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local tc=Duel.SelectMatchingCard(tp,s.pfilter,tp,LOCATION_GRAVE,0,1,1,nil):GetFirst()
	local te,ceg,cep,cev,cre,cr,crp=tc:CheckActivateEffect(false,true,true)
	e:SetLabelObject(te)
	Duel.Remove(tc,POS_FACEUP,REASON_COST)
	e:SetProperty(te:GetProperty())
	local tg=te:GetTarget()
	if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
	te:SetLabelObject(e:GetLabelObject())
	e:SetLabelObject(te)
	Duel.ClearOperationInfo(0)
end
function s.cpop(e,tp,eg,ep,ev,re,r,rp)
	local te=e:GetLabelObject()
	if not te then return end
	e:SetLabelObject(te:GetLabelObject())
	local op=te:GetOperation()
	if op then op(e,tp,eg,ep,ev,re,r,rp,2) end
end
