--霊力回復薬
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_RECOVER)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetHintTiming(TIMING_DAMAGE_STEP)
	e1:SetCountLimit(1,id)
	e1:SetCondition(aux.dscon)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.cfilter(c)
	return (c:IsType(TYPE_SPELL) or c:IsRace(RACE_SPELLCASTER)) and c:IsAbleToRemoveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
	local sg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_GRAVE,0,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=sg:Select(tp,1,sg:GetCount(),nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
	e:SetLabel(g:GetCount())
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) and e:IsCostChecked() end
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,e:GetLabel()*400)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
	local atk=e:GetLabel()
	if g:GetCount()==0 then return end
	local res=false
	for tc in aux.Next(g) do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(atk*200)
		tc:RegisterEffect(e1)
		if not tc:IsHasEffect(EFFECT_REVERSE_UPDATE) then
			res=true
		end
	end
	if res then
		Duel.Recover(tp,atk*400,REASON_EFFECT)
	end
end
function s.spfilter(c,e,tp)
	return c:IsRace(RACE_SPELLCASTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_HAND,0,nil,e,tp)
	if g:GetCount()==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:SelectSubGroup(tp,aux.dabcheck,false,1,ft)
	if sg then
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
end
