--Yomagna the Fire Phantom
local s,id,o=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--spsummon proc
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(s.sprcon)
	e1:SetTarget(s.sprtg)
	e1:SetOperation(s.sprop)
	c:RegisterEffect(e1)
	--race
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.racetg)
	e2:SetOperation(s.raceop)
	c:RegisterEffect(e2)
	--fusion
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,id+o)
	e3:SetTarget(s.fsptg)
	e3:SetOperation(s.fspop)
	c:RegisterEffect(e3)
end
function s.sprfilter(c)
	return c:IsAbleToDeckAsCost() or c:IsAbleToExtraAsCost()
end
function s.gcheck(g)
	return g:IsExists(Card.IsType,3,nil,TYPE_MONSTER)
		or g:IsExists(Card.IsType,3,nil,TYPE_SPELL)
		or g:IsExists(Card.IsType,3,nil,TYPE_TRAP)
end
function s.sprcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local g=Duel.GetMatchingGroup(s.sprfilter,tp,LOCATION_GRAVE,0,e:GetHandler())
	return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
		and g:CheckSubGroup(s.gcheck,3,3)
end
function s.sprtg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local g=Duel.GetMatchingGroup(s.sprfilter,tp,LOCATION_GRAVE,0,e:GetHandler())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local sg=g:SelectSubGroup(tp,s.gcheck,true,3,3)
	if sg then
		sg:KeepAlive()
		e:SetLabelObject(sg)
		return true
	else return false end
end
function s.sprop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	Duel.HintSelection(g)
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_SPSUMMON)
	g:DeleteGroup()
end
function s.racetg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RACE)
	local race=Duel.AnnounceRace(tp,1,RACE_ALL&~e:GetHandler():GetRace())
	e:SetLabel(race)
end
function s.raceop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local race=e:GetLabel()
	if c:IsRelateToChain() and c:IsFaceup() and bit.band(c:GetRace(),race)==0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_RACE)
		e1:SetValue(race)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
function s.filter0(c,e)
	return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function s.filter1(c,e)
	return not c:IsImmuneToEffect(e) and c:IsOnField()
end
function s.filter2(c,e,tp,m,f,gc,chkf)
	return c:IsType(TYPE_FUSION) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,gc,chkf)
end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
		local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil,e)
		if mg2:GetCount()>0 then
			mg1:Merge(mg2)
		end
		local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg3=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,c,chkf)
			end
		end
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fspop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local chkf=tp
	if Duel.GetCurrentPhase()&(PHASE_DAMAGE+PHASE_DAMAGE_CAL)~=0 then return end
	if not c:IsRelateToChain() or c:IsImmuneToEffect(e) then return end
	local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
	local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil,e)
	if mg2:GetCount()>0 then
		mg1:Merge(mg2)
	end
	local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf)
	local mg3=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg3=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,c,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		elseif ce then
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,c,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	end
end
