--炎傑の梁山閣
function c66750703.initial_effect(c)
	c:EnableCounterPermit(0x56)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--add counter
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetRange(LOCATION_FZONE)
	e2:SetOperation(c66750703.ctop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
	--actlimit
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(66750703,0))
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_FZONE)
	e4:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e4:SetCost(c66750703.actcost)
	e4:SetOperation(c66750703.actop)
	c:RegisterEffect(e4)
	--tohand
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(66750703,1))
	e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_FZONE)
	e5:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e5:SetCost(c66750703.thcost)
	e5:SetTarget(c66750703.thtg)
	e5:SetOperation(c66750703.thop)
	c:RegisterEffect(e5)
	--special summon
	local e6=Effect.CreateEffect(c)
	e6:SetDescription(aux.Stringid(66750703,2))
	e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e6:SetType(EFFECT_TYPE_IGNITION)
	e6:SetRange(LOCATION_FZONE)
	e6:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e6:SetCost(c66750703.spcost)
	e6:SetTarget(c66750703.sptg)
	e6:SetOperation(c66750703.spop)
	c:RegisterEffect(e6)
end
c66750703.mentioned_counter={
	[0x56]=true,
}
function c66750703.ctfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x79)
end
function c66750703.ctop(e,tp,eg,ep,ev,re,r,rp)
	if eg:IsExists(c66750703.ctfilter,1,nil) then
		e:GetHandler():AddCounter(0x56,1)
	end
end
function c66750703.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x56,2,REASON_COST) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.RemoveCounter(tp,1,0,0x56,2,REASON_COST)
end
function c66750703.actop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetTargetRange(0,1)
	e1:SetCondition(c66750703.actcon)
	e1:SetValue(1)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c66750703.actcon(e)
	local tc=Duel.GetAttacker()
	local tp=e:GetHandlerPlayer()
	return tc and tc:IsControler(tp) and tc:IsRace(RACE_BEASTWARRIOR)
end
function c66750703.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x56,6,REASON_COST) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.RemoveCounter(tp,1,0,0x56,6,REASON_COST)
end
function c66750703.thfilter(c)
	return c:IsRace(RACE_BEASTWARRIOR) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c66750703.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c66750703.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c66750703.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c66750703.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c66750703.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x56,10,REASON_COST) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.RemoveCounter(tp,1,0,0x56,10,REASON_COST)
end
function c66750703.spfilter(c,e,tp)
	return c:IsRace(RACE_BEASTWARRIOR) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
		and (c:IsLocation(LOCATION_DECK) and Duel.GetMZoneCount(tp)>0
			or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0)
end
function c66750703.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c66750703.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
function c66750703.spop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c66750703.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
	end
end
